[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[SKIDMARKS_FX]
ALPHA = 0.0, 0.0        ; Minimum and maximum alpha


[ANIMATION_...]
FILE=anime.ksanim
INPUT=SPEED
INPUT_SELECTOR=THIRD
INPUT_ADD=0.0
INPUT_MULT=1.0
INPUT_MIN=0.0
INPUT_MAX=10.0
INPUT_MOD=5.0
INPUT_LUT=(|0=0|10=20|)
TIME=1.0
TICK_TOCK_MODE=0
LOOP_KEEP_UNITIL_DONE=1
LOOP_WHILE_ACTIVE=1

[ANIMATION_...]
FILE=anime.ksanim
INPUT=SPEED
INPUT_SELECTOR=THIRD
INPUT_ADD=0.0
INPUT_MULT=1.0
INPUT_MIN=10.1
INPUT_MAX=30.0
INPUT_MOD=5.0
INPUT_LUT=(|0=0|10=20|)
TIME=0.7
TICK_TOCK_MODE=0
LOOP_KEEP_UNITIL_DONE=1
LOOP_WHILE_ACTIVE=1

[ANIMATION_...]
FILE=anime.ksanim
INPUT=SPEED
INPUT_SELECTOR=THIRD
INPUT_ADD=0.0
INPUT_MULT=1.0
INPUT_MIN=30.1
INPUT_MAX=80.0
INPUT_MOD=5.0
INPUT_LUT=(|0=0|10=20|)
TIME=0.5
TICK_TOCK_MODE=0
LOOP_KEEP_UNITIL_DONE=1
LOOP_WHILE_ACTIVE=1

[ANIMATION_...]
FILE=anime.ksanim
INPUT=SPEED
INPUT_SELECTOR=THIRD
INPUT_ADD=0.0
INPUT_MULT=1.0
INPUT_MIN=80.1
INPUT_MAX=400.0
INPUT_MOD=5.0
INPUT_LUT=(|0=0|10=20|)
TIME=0.3
TICK_TOCK_MODE=0
LOOP_KEEP_UNITIL_DONE=1
LOOP_WHILE_ACTIVE=1

[PARTICLES_FX_EXHAUST_0]
RELATIVE_TO=EXHAUST
POSITION=0.504331,0.1,-4.3
DIRECTION=0.1,-3
COLOR = 255,255,255 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 0.5, 1.5				; how long particles last in the air before disappearing
SPEED = 0.3, 20 				; how fast smoke particles fly from the exhaust
SPREAD = 0.2				; initial spread of particles
STARTING_SIZE = 0.1			; initial size of particles
SPAWN_OFFSET = 0.0			; initial spawn point offset (length-wise)
INTENSTY = 0, 100			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = -1, -1 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_1]
RELATIVE_TO=EXHAUST
POSITION=-0.687236,0.1,-4.3
DIRECTION=0.1,-3
COLOR = 255,255,255 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 0.5, 1.5				; how long particles last in the air before disappearing
SPEED = 0.3, 20 				; how fast smoke particles fly from the exhaust
SPREAD = 0.2				; initial spread of particles
STARTING_SIZE = 0.1			; initial size of particles
SPAWN_OFFSET = 0.0			; initial spawn point offset (length-wise)
INTENSTY = 0, 100			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = -1, -1 		; speed at which the smoke disappears

;Head Light
[EMISSIVE_LIGHT_...]
NAME=reindeer1_SUB2,reindeer2_SUB2,reindeer3_SUB2,reindeer4_SUB2,reindeer5_SUB2,reindeer6_SUB2
COLOR = 200,200,255,2
LAG = 0.5
SIMULATE_HEATING = 0.5
LOCATION = FRONT


[EMISSIVE_LIGHT_...]
NAME=Tappo_2_8,Stondatura_2_2
COLOR=255,200,150,0.01

[EMISSIVE_LIGHT_...]
NAME=Christmas Gift_SUB0,Christmas Gift_SUB1,Christmas Gift.001_SUB0,Christmas Gift.001_SUB1
COLOR=255,200,150,0.03
