[HEADER]

VERSION=10


[COMPOUND_DEFAULT]

INDEX=0


[FRONT]

NAME=Gravel
SHORT_NAME=G

WIDTH=0.215

RADIUS=0.325								; tyre radius in meters

RIM_RADIUS=0.2036			; rim radius in meters (use 1 inch more than nominal)

ANGULAR_INERTIA=1.02							; angular inertia of front rim+tyre+brake disc together

DAMP=300									; Damping rate of front tyre in N sec/m (values usualy from 200 to 1400)

RATE=317792							; Spring rate of front tyres in Nm

DY0=1.48								; MU coefficient of grip

DY1=-0.060									; load sensitivity

DX0=1.48

DX1=-0.060

WEAR_CURVE=Gravel_front.lut		; file with lookup table to call

SPEED_SENSITIVITY=0.003144						; speed sensitivity value

RELAXATION_LENGTH=0.09741	; reactivity of the tire. the higher the number (in meters) the more the tire needs time to react (0.8 default number)

ROLLING_RESISTANCE_0=14						; rolling resistance constant component 

ROLLING_RESISTANCE_1=0.00050					; rolling resistance velocity (squared) component

ROLLING_RESISTANCE_SLIP=6235					; rolling resistance slip angle component

FLEX=0.000584									; tire profile flex. the bigger the number the bigger the flex, the bigger the added slipangle with load.

CAMBER_GAIN=0.180							; Camber gain value as slipangle multiplayer. default 1

DCAMBER_0=1.27

DCAMBER_1=-11						; D dependency on camber. D=D*(1.0 - (camberRAD*DCAMBER_0 + camberRAD^2 * DCAMBER_1)) , camber
RAD=absolute value of camber in radians

FRICTION_LIMIT_ANGLE=12							; Friction limit angle. 		

XMU=0.28

PRESSURE_STATIC=28 ; STATIC (COLD) PRESSURE

PRESSURE_SPRING_GAIN=9312 ; INCREASE IN N/m  per psi 

PRESSURE_FLEX_GAIN=0.6 ; INCREASE IN FLEX per psi

PRESSURE_RR_GAIN=1.0; INCREASE IN RR RESISTENCE per psi

PRESSURE_D_GAIN=0.007	;loss of tyre footprint with pressure rise.

PRESSURE_IDEAL=35			;Ideal pressure for grip

FZ0=3937

LS_EXPY=0.99

LS_EXPX=0.98
DX_REF=1.43
DY_REF=1.42

FLEX_GAIN=0.109

FALLOFF_LEVEL=0.91

FALLOFF_SPEED=3
CX_MULT=1.1

RADIUS_ANGULAR_K=0.012  ; Radius grows of MILLIMITERS!! Formula -> RADIUS_ANGULAR_K * angularVelocity in rad/s


[REAR]

NAME=Gravel

SHORT_NAME=G
WIDTH=0.215

RADIUS=0.325								; tyre radius in meters

RIM_RADIUS=0.2036			; rim radius in meters (use 1 inch more than nominal)

ANGULAR_INERTIA=1.02							; angular inertia of front rim+tyre+brake disc together

DAMP=300									; Damping rate of front tyre in N sec/m (values usualy from 200 to 1400)

RATE=317792							; Spring rate of front tyres in Nm

DY0=1.48								; MU coefficient of grip

DY1=-0.060									; load sensitivity

DX0=1.48

DX1=-0.060

WEAR_CURVE=Gravel_rear.lut		; file with lookup table to call

SPEED_SENSITIVITY=0.003144						; speed sensitivity value

RELAXATION_LENGTH=0.09741	; reactivity of the tire. the higher the number (in meters) the more the tire needs time to react (0.8 default number)

ROLLING_RESISTANCE_0=14						; rolling resistance constant component 

ROLLING_RESISTANCE_1=0.00050					; rolling resistance velocity (squared) component

ROLLING_RESISTANCE_SLIP=6235					; rolling resistance slip angle component

FLEX=0.000584									; tire profile flex. the bigger the number the bigger the flex, the bigger the added slipangle with load.

CAMBER_GAIN=0.180							; Camber gain value as slipangle multiplayer. default 1

DCAMBER_0=1.27

DCAMBER_1=-11						; D dependency on camber. D=D*(1.0 - (camberRAD*DCAMBER_0 + camberRAD^2 * DCAMBER_1)) , camber
RAD=absolute value of camber in radians

FRICTION_LIMIT_ANGLE=12							; Friction limit angle. 		

XMU=0.28

PRESSURE_STATIC=28 ; STATIC (COLD) PRESSURE

PRESSURE_SPRING_GAIN=9312 ; INCREASE IN N/m  per psi 

PRESSURE_FLEX_GAIN=0.6 ; INCREASE IN FLEX per psi

PRESSURE_RR_GAIN=1.0; INCREASE IN RR RESISTENCE per psi

PRESSURE_D_GAIN=0.007	;loss of tyre footprint with pressure rise.

PRESSURE_IDEAL=35			;Ideal pressure for grip

FZ0=3937

LS_EXPY=0.99

LS_EXPX=0.98
DX_REF=1.43
DY_REF=1.42

FLEX_GAIN=0.109

FALLOFF_LEVEL=0.91

FALLOFF_SPEED=3
CX_MULT=1.1

RADIUS_ANGULAR_K=0.012  ; Radius grows of MILLIMITERS!! Formula -> RADIUS_ANGULAR_K * angularVelocity in rad/s

[THERMAL_FRONT]

SURFACE_TRANSFER=0.015			;How fast external sources heat the tyre tread touching the asphalt: Values 0-1

PATCH_TRANSFER=0.00027						;How fast heat transfers from one tyre location to the other: Values 0-1

CORE_TRANSFER=0.00137						;How fast heat transfers from tyre to inner air and back

INTERNAL_CORE_TRANSFER=0.0052				; How fast rollingK transmits to core

FRICTION_K=0.03783						;Quantity of slip becoming heat

ROLLING_K=0.20							;rolling resistance heat

SURFACE_ROLLING_K=0.79

PERFORMANCE_CURVE=tcurve_slicksh.lut				;File to use for temperature/grip relation

GRAIN_GAMMA=1 				; Gamma for the curve grain vs slip. higher number makes grain more influenced by slip

GRAIN_GAIN=0.5				; Gain for graining. How much gain raises with slip and temperature difference- 100 value = slipangle*(1+grain%)

BLISTER_GAMMA=1			; Gamma for the curve blistering vs slip. higher number makes blistering more influenced by slip

BLISTER_GAIN=0.5	; Gain for blistering. How much blistering raises with slip and temperature difference. think blistering more as heat cycles. 100 value = 20% less grip

COOL_FACTOR=1.78


[THERMAL_REAR]

SURFACE_TRANSFER=0.015			;How fast external sources heat the tyre tread touching the asphalt: Values 0-1

PATCH_TRANSFER=0.00027						;How fast heat transfers from one tyre location to the other: Values 0-1

CORE_TRANSFER=0.00137						;How fast heat transfers from tyre to inner air and back

INTERNAL_CORE_TRANSFER=0.0052				; How fast rollingK transmits to core

FRICTION_K=0.03783						;Quantity of slip becoming heat

ROLLING_K=0.20							;rolling resistance heat

SURFACE_ROLLING_K=0.79

PERFORMANCE_CURVE=tcurve_slicksh.lut				;File to use for temperature/grip relation

GRAIN_GAMMA=1 				; Gamma for the curve grain vs slip. higher number makes grain more influenced by slip

GRAIN_GAIN=0.5				; Gain for graining. How much gain raises with slip and temperature difference- 100 value = slipangle*(1+grain%)

BLISTER_GAMMA=1			; Gamma for the curve blistering vs slip. higher number makes blistering more influenced by slip

BLISTER_GAIN=0.5	; Gain for blistering. How much blistering raises with slip and temperature difference. think blistering more as heat cycles. 100 value = 20% less grip

COOL_FACTOR=1.78

